Save Time with Kuesa 3D Studio’s glTF 3D Editor Tool
Historically, developers have had to have the designers ship out each part of a 3D scene in a separate file, load all the parts individually, and then manually re-assemble the parts themselves. This was a lot of work, which has been substantially reduced with Kuesa 3D Studio and the reliance on the glTF 3D file format.
Realtime 3D Optimization Cheat Sheet
AKA Before Handing Assets To The Engineer
Kuesa 3D Studio 1.4 is Released!
We’ve just released a new version of Kuesa 3D Studio, version 1.4.
Kuesa 3D Studio 1.3 is Released
KDAB is releasing version 1.3 of the 3D integration workflow Kuesa 3D Studio, built on top of Qt 3D.
Kuesa 3D Studio 1.2 – Press Release
KUESA™ 3D Studio 1.2 released
New Features and Changes in the Kuesa 1.1.0 Release
KUESA™ is a solution that provides an integrated and unified workflow for designers and developers to create, optimize and integrate real time 3D content in a 3D or hybrid 2D/3D software user interface.
3D – Interactions with Qt, KUESA and Qt Design Studio, Part 2
In my last post, I went through a method of creating a simulated reflection with a simple scene. This time I’d like to take the technique and apply it to something a bit more realistic.
Python Binding for Kuesa
KUESA™ is a Qt module designed to load, render and manipulate glTF 2.0 models in applications using Qt 3D. Kuesa provides a C++ and a QML API which makes it easy to do things like triggering animations contained in the glTF.
3D – Interactions with Qt, KUESA and Qt Design Studio, Part 1
This is the first in a series of blog posts about 3D and the interaction with Qt, KUESA™ and Qt 3D Studio, and other things that pop up when we’re working on something.