KDAB is releasing version 1.3 of the 3D integration workflow Kuesa 3D Studio, built on top of Qt 3D. Kuesa 3D Studio is a complete design-to-code workflow solution for 3D in real-time applications. It saves your team a lot of […]
Kuesa 3D Studio 1.2
– Press Release
KUESA™ 3D Studio 1.2 released A Complete Design-to-Code Workflow Solution for 3D Assets in Real-time Applications version 1.2 released makes 3D design and development workflows easy, fast and reliable offers support for Maya, Autodesk 3ds Max, and Blender as well […]
New features and changes in the Kuesa 1.1.0 release
KUESA™ is a solution that provides an integrated and unified workflow for designers and developers to create, optimize and integrate real time 3D content in a 3D or hybrid 2D/3D software user interface. Models, including geometry, materials, animations and more, […]
3D – Interactions with Qt, KUESA and Qt Design Studio, Part 2
In my last post, I went through a method of creating a simulated reflection with a simple scene. This time I’d like to take the technique and apply it to something a bit more realistic. I have a model of […]
Python binding for Kuesa
KUESA™ is a Qt module designed to load, render and manipulate glTF 2.0 models in applications using Qt 3D. Kuesa provides a C++ and a QML API which makes it easy to do things like triggering animations contained in the glTF […]
3D – Interactions with Qt, KUESA and Qt Design Studio, Part 1
This is the first in a series of blog posts about 3D and the interaction with Qt, KUESA™ and Qt 3D Studio, and other things that pop up when we’re working on something. I’m a 3D designer, mostly working in blender. […]